Reviewed · SELF-GUIDED TRAILS IN ZURICH
Zurich Self Guided Sherlock Holmes Murder Mystery Game
A murder mystery in Zurich, at your pace. This self-guided Sherlock Holmes City Game has you cracking codes, doing photo tasks, and following twists as you solve the murder case of Balthasar using your phone.
I like that it is easy to jump into, with a difficulty level that works well for families and kids. I also like the flexibility: you pick any start time on your chosen date and play when it suits your group. One thing to consider is that the game is location-based, so if you skip stops on the in-app map, you may end up needing to backtrack to finish.
If you book, you will get instructions by email, and then you use the Loquiz app to run the story on your device. It is a private activity, so only your group plays, and you can go solo or team up with friends, family, or colleagues.
In This Review
- Key Things to Know Before You Play
- Sherlock Holmes in Zurich, using your phone as the case file
- How the Sherlock Holmes City Game works with Loquiz
- The two-hour route starting near Lindenhof
- What you actually do: puzzles, photo tasks, and digital characters
- Difficulty level: why easy matters for families and mixed groups
- Price and value: $24.02 per group up to four
- Where this game shines, and where it may not fit
- Practical tips so you finish without backtracking
- Before you go: what to bring and what’s not included
- Should you book this Sherlock Holmes City Game?
- FAQ
- How long is the Zurich Sherlock Holmes City Game?
- What group size does one ticket cover?
- What do I need to play?
- What languages are available for the written guide?
- Can I choose my start time?
- What is the cancellation policy?
Key Things to Know Before You Play

- Self-guided, phone-based mystery: Your phone becomes the guide, clue board, and story screen.
- Story-driven casework: You follow a suspenseful storyline and solve the murder of Balthasar.
- Up to four per device: One ticket covers a group of 1 to 4 people, and bigger groups can buy multiple tickets.
- Designed to be doable with kids: Easy difficulty means it is not a puzzle grind.
- Finish requires visiting every map stop: Don’t assume you can wrap it up early.
Sherlock Holmes in Zurich, using your phone as the case file

This is not a live guided tour where someone talks at you the whole time. Instead, you act like a detective in motion, using your smartphone to receive clues, meet digital characters, and move through the city as the story unfolds. You get the fun of “working the case,” but you keep control of your pace.
The setting is central Zurich, starting near Lindenhof. You are also not expected to be a Holmes expert. The game is designed to give you prompts, tasks, and puzzle steps, then reward your progress with the next chapter of the plot. That makes it a great choice when you want something different from the usual museums and walking tours.
How the Sherlock Holmes City Game works with Loquiz
After you book, check your email for clear start instructions. Then download and use the Loquiz app to play. The game is self-guided, so there is no tour guide meeting you and no set group departure times.
You start at your chosen time on the selected date, and you can go at your own pace for about 2 hours (approx.). The story pushes you through a chain of clue-finding moments: you will crack codes, complete tasks, and follow the plot as it twists. The gameplay is meant to be collaborative, too. If you are playing with other people on the same device, you will likely split roles naturally, with one person reading clues while another works through the puzzle steps.
Also note the languages. The written guide is available in Spanish, English, German, French, Italian, and Dutch. That is helpful if your group mixes comfort levels or if you want the story in a specific language.
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The two-hour route starting near Lindenhof

Your starting point is the Playground and sunbathing area near Lindenhof, by Fortunagasse, 8001 Zurich. The game ends back at the same meeting point, so you should plan for a loop that brings you home again.
Even though the exact sequence of locations is guided by your map in the app, you can think of the route in phases:
1) The kickoff and first evidence checks
Early on, the game typically gets you oriented through the story. Expect tasks that feel like onboarding, where you learn how clues appear and how the puzzle steps are presented on your phone.
2) Clue stops where you collect information
As you move through the city, the game has you stop at multiple points to gather story pieces. This is where the Zurich walking part matters. You are outdoors, moving between locations, and using the scenery as your puzzle backdrop. If your group likes city wandering with a purpose, this part delivers.
3) Code-cracking and logic puzzles
At certain stops, the game shifts into puzzle mode. You might be asked to decode information or use logic to connect evidence. Because the difficulty is listed as easy, you should not expect advanced math or frustrating trial-and-error puzzles, but you will still have moments that make you feel like you are really solving something.
4) Photo tasks as storyline breaks
You will also encounter photo tasks. These tend to add variety, keeping the experience from feeling like only reading and typing answers. Just make sure everyone in your group knows to have the phone accessible, with enough battery.
5) Final steps and returning to the start
Toward the end, the game leads you to the final wrap-up. Here is a key practical point: do not assume you have solved it and can stop early. The game requires you to complete the full set of map stops. One helpful tip from real play experience is that you can finish the mystery part in your head, then still need to go back to earlier locations to complete remaining steps, which means backtracking.
What you actually do: puzzles, photo tasks, and digital characters

The appeal here is variety, not just repetition. The game mixes several styles of interaction, which keeps the brain engaged without turning it into a grind.
You will:
- Follow a storyline with digital characters that appear as part of the case.
- Crack codes and puzzle prompts that connect clue to clue.
- Complete photo tasks that change the rhythm.
- Keep moving through a mapped route so you are always progressing.
For many groups, the best moment is the “wait, that clue matters” feeling. The case builds as you collect bits of information, then the game nudges you to connect them. That is where self-guided gameplay shines, because you can talk it out as you walk, compare theories, and test ideas in real time.
It also helps that the difficulty is described as easy. That means this does not only work for adults who love puzzles. Kids can usually join in with less stress, and adults can still enjoy a proper mystery arc.
Difficulty level: why easy matters for families and mixed groups
The stated difficulty is easy, and that matters more than you might think. In a city-based puzzle game, the biggest risk is getting stuck on something too hard, too technical, or too time-consuming. Easy difficulty usually means you will solve enough without a constant need for help.
This is especially good for:
- Families with kids who want something active and fun
- Groups of mixed ages, where not everyone wants complicated brain teasers
- Colleagues looking for a team activity that feels lighter than an escape room
You still get suspense and twists, but you are not stuck in a long, overly complex puzzle labyrinth. If your group likes detective-style challenges, this one should feel approachable while still offering a genuine payoff when the story clicks.
Price and value: $24.02 per group up to four
At $24.02 per group (up to four people), the pricing is built for shared fun. The “per group” model is a big part of the value. If you split cost across a group of four, it becomes more reasonable than many per-person attractions.
It also stays fair because the experience is self-guided and private. You are not paying for a guide’s time, but you are paying for a structured, narrative-driven game that turns a walk around Zurich into an activity with built-in goals.
A practical value note: because one ticket supports up to four per device, you should consider your group size when booking. If you have more than four, it can be worth buying additional tickets rather than trying to squeeze too many people onto one phone.
Overall, this is a cost-effective option when you want something interactive for about two hours, without needing reservations, museum tickets, or a fixed guided schedule.
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Where this game shines, and where it may not fit

This is ideal if you want:
- A low-pressure activity with a clear storyline
- A detective game you can do at your own time
- A city walk that feels like an adventure, not just sightseeing
- Something that works for families, including kids
It may be less ideal if you:
- Hate puzzle games or dislike phone-based tasks
- Want a traditional guided tour with live human commentary
- Expect the game to end immediately after you feel finished, because you have to follow the full mapped flow
The biggest “watch-out” is the stop-by-stop structure. You cannot just wing it. If you want a smooth experience, you need to trust the map and visit each required location.
Practical tips so you finish without backtracking
Here are the small habits that make a big difference with city games like this:
- Follow the map stops exactly. Even if you think you solved the case, complete the route so the game can properly end.
- Keep the phone charged. Photo tasks mean you will use your camera, screen, and battery.
- Assign roles in your group. One person reads clues, one does puzzle input, and another watches for the next stop on the map.
- Plan for about two hours of walking and thinking. It is not a sprint, but it is also not a slow afternoon stroll.
- Start at a time that matches your energy. Because you choose your start time on your selected date, you can play when your group is in a good mood to solve.
With those in place, you should have the smooth, satisfying kind of mystery experience where every stop feels like progress.
Before you go: what to bring and what’s not included
The game includes the murder mystery activity itself, but it does not include other typical tour extras. Specifically, a smartphone or other devices are not included, so everyone should plan to use the device required for the Loquiz app.
Also, there is no tour guide, so you are responsible for reading instructions and keeping the story moving. The good news is that the email instructions after booking are meant to give you what you need.
Because it is near public transportation and service animals are allowed, getting to the start should be straightforward for most visitors.
Should you book this Sherlock Holmes City Game?
Yes, if you want an interactive, family-friendly mystery that turns central Zurich into a puzzle route. It is a strong choice when your group likes stories, enjoys solving clues together, and would rather spend two hours doing something with momentum than sitting through a lecture.
I would skip it only if you strongly prefer traditional sightseeing with a human guide, or if phone-based tasks will frustrate your group. Also, if your time is tight, remember the game’s stop-by-stop flow. You will get the best experience by committing to the full map route.
FAQ
How long is the Zurich Sherlock Holmes City Game?
The duration is approximately 2 hours.
What group size does one ticket cover?
One ticket covers 1 to 4 people per group (up to four per device). Larger groups can buy multiple tickets.
What do I need to play?
You will need a smartphone (devices are not included). After booking, you should download the Loquiz app and follow the instructions sent by email.
What languages are available for the written guide?
The written guide is available in Spanish, English, German, French, Italian, and Dutch.
Can I choose my start time?
Yes. You can pick any start time on your selected date and play at your own pace.
What is the cancellation policy?
You can cancel for free up to 24 hours in advance for a full refund. If you cancel less than 24 hours before the start time, the amount paid is not refunded.
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